local L = LibStub("AceLocale-3.0"):NewLocale("zHunterMod", "enUS", true)

L["HunterMod:"] = true
L["Aimed Shot"] = true
L["Auto Shot"] = true
L["Hold shift to move frame"] = true;
L["Hold shift to move frame\nShift + Right click to reset position"] = true
L["BEAST"] = "Beast";
L["HUMANOID"] = "Humanoid";
L["UNDEAD"] = "Undead";
L["GIANT"] = "Giant";
L["ELEMENTAL"] = "Elemental";	
L["DEMON"] = "Demon";
L["DRAGONKIN"] = "Dragonkin";
L["TAUREN"] = "Tauren";
L["ASPECT_PACK"] = "Aspect of the Pack";
L["ASPECT_CHEETAH"] = "Aspect of the Cheetah";
L["Daze"] = "Dazed";
L["MISDIRECT_PATTERN"] = "Misdirect >>$player<<";

ZF_HUNTER = "Hunter";
ZF_NO_FOOD = "No food selected";
ZF_HUNGER = "Pet is hungery, not very happy";
ZF_BUTTON_TITLE = "Pet Food Supply";
ZF_FOODNAME = "Food: ";
ZF_FOODQUANTITY = "Quantity: ";
BINDING_HEADER_ZFEEDER = "Hunter Assist";
_G["BINDING_NAME_CLICK zFeederButton:LeftButton"] = "zFeeder";
ZF_SLASH_HELP = {
	"Usage: /zf or /zfeeder",
	"/zf reset - reset button position to default",
	"/zf free - center the button, you can move it by hold CTRL key",
};
