local L = LibStub("AceLocale-3.0"):NewLocale("TradeskillInfoUI", "zhTW", false)
if not L then return end
TRADESKILL_INFO = "商業技能庫"
TRADESKILLINFO_SEARCH = "查詢";
TRADESKILLINFO_RESET = "重置"
L["TradeskillInfo"] = "商業技能資訊庫";
L["Opposing"] = "陣營"
L["Include recipes from opposing faction"] = "包含陣營"
L["Name"] = "名稱"
L["Search for name"] = "搜尋名稱"
L["Reagent"] = "材料"
L["Search for reagents"] = "搜尋材料"
L["Player known"] = "玩家已經學會"
L["Player can learn"] = "玩家現在可學"
L["Player will be able to learn"] = "玩家未來可學"
L["Alt known"] = "其他角色已經學會"
L["Alt can learn"] = "其他角色現在可學"
L["Alt will be able to learn"] = "其他角色未來可學"
L["Unavailable"] = "不可取得"
L["Neutral"] = "中立"
L["Alliance"] = "聯盟"
L["Horde"] = "部落"
L["Item not in local cache."] = "物品不在本機快取"
L["Click to try to update local cache."] = "點擊試著更新本機快取"
L["Warning! You can be disconnected."] = "警告！你可能會被斷線"
L["Availability"] = "可取得的"
L["Tradeskills"] = "交易技能"
L["Recipe"] = "配方"
L["Known by"] = "誰已知"
L["Learnable by"] = "誰可學"
L["Will be learnable by"] = "誰未來可學"
L["Source"] = "來源"
L["Used in"] = "用處"
L["Usable by"] = "可用"
L["Show who can use an item"] = "顯示誰可使用此物品"
L["Banked"] = "銀行"
L["Show how many you have in the bank (Req CharacterInfoStorage)"] = "顯示你銀行中有多少(需要角色資訊儲存)"
L["Alt Amount"] = "其他角色數量"
L["Show how many you have on alt's  (Req CharacterInfoStorage)"] = "顯示你其他角色中有多少(需要角色資訊儲存)"
L["ItemID"] = "物品編號"
L["Stack Size"] = "堆疊數量"
L["Recipe Source"] = "配方來源"
L["Recipe Price"] = "配方價格"
L["Skill required"] = "技能需求"
L["Show skill required"] = "顯示技能需求"
L["Combine cost"] = "所有花費"
L["Show combine cost"] = "顯示所有花費"
L["Show recipe reagents in tooltip at trainer"] = "在訓練師時顯示配方材料在提示上"
L["Quick Search"] = "快速搜尋"
L["Enable Quick Search"] = "啟用快速搜尋"
L["Save Frame Position"] = "儲存視窗位置"
L["Remember TradeskillInfoUI frame position"] = "記住TradeskillInfoUI視窗位置"
L["Color Recipes"] = "彩色化配方"
L["Color recipes in the Auction House"] = "在拍賣場時彩色化配方"
L["Search Mouse Button"] = "滑鼠按鍵搜尋"
L["Mouse button that does a quick search"] = "滑鼠按鍵進行快速搜尋"
L["Left Button"] = "左鍵"
L["Right Button"] = "右鍵"
L["Frame Strata"] = "視窗階層"
L["Set TradeskillInfoUI frame strata"] = "設定TradeskillInfoUI視窗階層"
L["LOW"] = "低"
L["MEDIUM"] = "中"
L["HIGH"] = "高"
L["Quick Search"] = "快速搜尋"
L["Auction House"] = "拍賣場"
L["You can learn"] = "你現在可學"
L["An alt can learn"] = "其他角色現在可學"
L["You will be able to learn"] = "你未來可學"
L["An alt will be able to learn"] = "其他角色未來可學"
L["Unavailable or already known"] = "不可取得或已經學會"
L["Tooltip"] = "提示"
L["Tradeskill"] = "交易技能"
L["Auction"] = "拍賣"
L["UI Scale"] = "ui介面伸縮"
L["Change scale of user interface"] = "改變ui介面的伸縮大小"
L["Trainer"] = "訓練師"
L["Reagents"] = "材料"
L["Will be able to learn"] = "未來可學"
L["Show the source of the item"] = "顯示物品的來源"
-- TODO
L["Market Value"] = "市場價值"
L["Tooltip Options"] = "提示設定"
L["Flags"] = "提示"
L["Show what tradeskill an item is used"] = "顯示什麼專業可以使用物品"
L["Show who knows a recipe"] = "顯示誰已知的配方"
L["Show who can learn a recipe"] = "顯示誰可學的配方"
L["Show who will be able to learn a recipe"] = "顯示誰未來可學的配方"
L["Show the profit calculation from Auctioneer Market Value"] = "查看利潤計算從拍賣市場價值"
L["Colors"] = "顏色"
L["Trade Skill"] = "專業技能"
L["Trade Skill Window options"] = "專業技能視窗選項"
L["Trainer Window"] = "訓練師視窗"
L["Trainer Window options"] = "訓練師視窗選項"
L["Reagents Color"] = "材料顏色"
L["Color of recipe reagents in tooltip at trainer"] = "在訓練師時顯示配方材料顏色在提示上"
L["Shift"] = "Shift"
L["Control"] = "Ctrl"
L["Alt"] = "Alt"
L["UI"] = "UI"
L["UI Options"] = "UI 設定"
L["Search Modifier Key"] = "搜尋熱鍵"
L["Modifier key to be held down for quick search"] = "按住熱鍵快速搜尋"
L["Auction House Options"] = "拍賣行設定"
L["Auction House related options"] = "拍賣行相關設定"
L["Profile"] = "利潤"
L["Show the item's ID"] = "顯示物品編號"
L["Show the item's stack size"] = "顯示物品堆疊大小"
L["Show the source of recipes"] = "顯示配方來源"
L["Show the price of recipes sold by vendors"] = "顯示配方的賣價"
L["Recipes"] = "配方"
L["Sort by"] = "依序排列"
L["Difficulty"] = "難度"
L["Auction Profit"] = "拍賣利益"
L["Vendor Profit"] = "商店利益"
-- TODO
L["Color usable by"] = "可用的顏色"
L["Color the alt names in tooltip according to maximum combine difficulty"] = "在提示上彩化alt名稱根據最大結合困難"