-- Generated by Babelfish script, do not add strings manually, only translate existing strings.
-- Please make sure to save the file as UTF-8, BUT WITHOUT THE UTF-8 BOM HEADER; ¶
local L = LibStub("AceLocale-3.0"):NewLocale("RangeDisplay", "zhCN")
if not L then return end
L["RangeDisplay"] = "距离显示"
L["A free-form suffix to append to the range display when you are further than range limit"] = "当目标在你的射程外时显示一个后缀"
L["A free-form suffix to append to the range display when you are in range"] = "当目标在你的射程内时显示一个后缀"
L["Auto adjust"] = "自动调整"
L["Background Color"] = "背景颜色"
L["Background Options"] = "背景选项"
L["Background Texture"] = "背景材质"
L["Background Tile Size"] = "背景网格尺寸"
L["Border Color"] = "边框颜色"
L["Border Texture"] = "边框材质"
L["Border Thickness"] = "边框厚度"
L["Bring up GUI configure dialog"] = "打开设置窗口"
L["Check visibility"] = "视线范围"
L["Close range section"] = "近距离项"
L["Color"] = "颜色"
L["Configure"] = "设置"
L["Default section"] = "默认项"
L["Enable this color section"] = "开启此色彩项目"
L["Enabled"] = "开启"
L["Enemy only"] = "仅敌对"
L["Font"] = "字体"
L["Font outline"] = "字体描边"
L["Font size"] = "字号"
L["Frame strata"] = "框架显示层面"
L["Frame's background color"] = "框架背景颜色"
L["Frame's border color"] = "框架边框颜色"
L["Height"] = "高度"
L["Hide minimap icon"] = "隐藏迷你地图按钮"
L["High"] = "最高层"
L["If set, the max range to check will be 'visibility range'"] = "设置后最大射程为视线范围'"
L["Lock/Unlock display frame"] = "锁定或解锁显示框"
L["Locked"] = "锁定"
L["Low"] = "最低层"
L["Max range only"] = "只显示最大射程"
L["Medium"] = "中间层"
L["Medium range section"] = "中距离项"
L["None"] = "无"
L["Normal"] = "正常"
L["Out of range section"] = "超出距离项"
L["Over limit display"] = "超出距离显示"
L["Over limit suffix"] = "超出距离后缀"
L["Range limit"] = "距离限制"
L["RangeDisplay: %s"] = "距离显示：%s"
L["Ranges above this are not reported"] = "不提醒超出此数值的距离"
L["Short range section"] = "短距离项"
L["Show range for enemy targets only"] = "仅显示敌对目标的距离"
L["Show the maximum range only"] = "只显示最大射程"
L["Show/Hide display if the target is further than range limit"] = "在目标超出距离时显示/隐藏距离框体"
L["Strata"] = "层级"
L["Suffix"] = "后缀"
L["Texture to use for the frame's background"] = "框架背景的材质"
L["Texture to use for the frame's border"] = "框架边框的材质"
L["The size used to tile the background texture"] = "网格背景尺寸"
L["The thickness of the border"] = "设置边框厚度"
L["Thick"] = "加粗"
L["Tile Background"] = "网格背景"
L["Tile the background texture"] = "网格背景材质"
L["Width"] = "宽度"
L["focus"] = "焦点"
L["pet"] = "宠物"
L["playertarget"] = "目标"
L["|cffeda55fControl + Left Click|r to lock frames"] = "|cffeda55fCtrl+点击|r锁定所有框架"
L["|cffeda55fDrag|r to move the frame"] = "|cffeda55f拖拽|r 移动位置"
L["|cffeda55fLeft Click|r to lock/unlock frames"] = "|cffeda55f点击|r锁定/解锁框架"
L["|cffeda55fRight Click|r to open the configuration window"] = "|cffeda55f右击|r打开设置窗口"
